Category Archives: Electronic music: production

All facets of composing and creating music with computers and electronics, including historical and technical aspects that seem interesting to me

It all makes sense … ultimately

OK! After attacking all the bad smelling stains in my studio I have reassembled it and moved back in. It’s a much more pleasant space to work in now.

In order to avoid actually working on music, I spent a week experimenting with overclocking my PC. I can’t afford new computers right now. Cats are too expensive.

I got my home built PC with a 2.4GHz Intel Core 2 Quad CPU overclocked and running stably at 3.2 GHz. That’s like buying a newer computer for free.

The next step is for me to clean up this site. The design that I thought was so nice 5 years ago is badly out of date now, and needs to be streamlined. But maybe even more important than that, I want to at least make sure that the sample tracks on other pages at least play correctly.

It’s all on the schedule to be done before I die! Stay tuned…


Zoom R8 recorder – review after using a year

Updated late 2014…

…(awesome) briefcase-sized 8 track recorder…!

See the excellent review and photos by Rich Menga. I’m going to add a few of my own impressions here.

For various reasons I wanted something very small and portable I could use as a songwriting/scratch pad. I looked at several from Boss and Tascam but settled on this unit. It can be actually battery powered with AA batteries; and even supports rechargeable AAs (! which is an extreme rarity.) It runs several hours on fresh 4 AA alkaline batteries.

The recording medium is an SDHC card. It ships with a 2 GB card containing a lot of excellent drum loops, but you can install up to a 32GB card. I copied the loops to the larger card and there is tons on room now for projects and takes. If somehow you fill up a card just put in a new one…they’re not expensive now.

Two mics are built right into the device.

The audio effects and processing options are very good. In particular, the guitar effects are great. With an electric or acoustic guitar, or a piano and your voice you can create really good tracks.

I cannot recommend this too highly! One of the things I’m finding out is that I’m more likely to record a passing idea when I can boot this up in 20 seconds, plug in my guitar or sing (or even take a voice note!) into it. You don’t even need to set up mics, but can play an acoustic instrument or sing right into the built in mics!Later on when the whole studio is booted I can easily transfer the audio files to Reaper or Live.

The included loops and rhythm patterns are surprisingly good. Not only that, but if you have a collection of your favorite loops, you can use your computer to copy them to the R8 and use them just as you can with the supplied ones! Of course they have to be 44.1k WAVs, but plenty of those fit on a 32 GB SD card.

Real guitar players have dissed the R8’s built in guitar effects, but for my money I never use my Pod or Korg Pandora. I never play live so for my needs the built-in effects are outstanding. Not to mention the bass, clean channel, mic channel and mastering effects.

The display is bright enough to actually see!

Yes, it can be cumbersome to operate (e.g. trim audio files) but for its size you just can’t beat it. I was looking at the R16 but I really have no need for 8 track simultaneous recording. The R16 uses 6 batteries too, and doesn’t have the rhythm unit that the R8 and R16 does.

Maybe it’s just my own personal taste, but I demoted my Line6 PodXT off my desktop (and onto ebay, sayonara) and only use the Zoom to record guitar tracks into my computer.

Last modified 20 Dec 2014

What the hell am I doing? Nothing??

update 2012/05/11

Well, as the grave draws ever nearer I am stuck in an obsessive-compulsive loop working on a couple of new pieces. Besides Life As Usual, the main thing delaying progress on these works is my attempts to play parts that are way beyond my musical abilities. But the good thing is that I believe I have SOME perspective on my own work. My best technique is to put aside a piece for one or preferably two weeks. When I return to them, I strip out whole chunks of them or even abandon them.

update 2012/02/18
I did buy a beautiful 25 inch LCD monitor from Fry’s Electronics in San Diego. Of course, within a week or two there were 27 inch models for less money. But I guess I can’t chase technology around forever.

I really like this monitor. Now I can see more stuff in my DAWs with less eyestrain.

update 2011/10/22
The good news is that I have a full time job = income again. The bad news for finishing songs is that it’s a full time job. I am not looking the gift horse in the mouth. For one thing I finally was able to afford upsizing my monitor again. As I get older I need larger and larger screens!

I’m in too-many-choice-hell again with Ableton Live. I have been working on a piece for about a year, it has 50 killer riffs and leads in it, and I just can’t seem to prevent myself from adding new or better ones. At least I’ve got it mostly arranged. But I think the years of 1 album per year are not to happen now unless I win the lottery or retire…

update 2011/10/22
Since finishing Pangur Ban I revisited some older tunes. And I’m wrapped around the axle on those as well, partly because I am obsessed with not throwing anything out. I got the bright idea of not working on anything for a week or so, hopefully when I get back to work I will hear pieces with new ears.

The other thing that I do that’s a huge time waster is spending a hour on a snare drum sound, or half a day of a 2 bar rhythm groove. I think it’s pretty obvious at this juncture I would not really be capable of writing anything to deadline…

update 2011/09/12
No one ever accused me of updating this blog too often. Since March 2011 I have actually had a full time job. Really more than that as I am averaging 10 hour days. Not so easy for someone of my advanced years. But it’s nice being able to pay my bills without draining my meager savings. At last I have finished my piece called “Pangur Ban”. For more info and a link to a player for it, see this page. And here’s the background on what Pangur Ban is from Wikipedia..

I’m content enough with it. I gave it its own page since I think it has some interesting production aspects. Briefly, it started with a sample from the OLPC that I thought was interesting. When I slowed it down like 75% it revealed an interesting melody — sort of reminiscent of something you’d hear out of the Buddha Machine. So I arranged, orchestrated, looped and generally mangled it into the new piece. I’ll try to get it loaded on SoundCloud soon with a link to it here. update 2010 11 30Yeah, even though I have time I have urped out nothing new in too long a time. Well, I’m trying to finish this piece:

46-channel Ableton Live set

Well, that and buying some new toys for my studio… update 25 Dec 2010 OK, I finally finished “Haborthelem” (what does that mean? I have no idea but I probably should.)

update 11 jan 2011 The good news is I have more time to work on music. The bad news is that I don’t have any more income for the time being…

update 17 feb 2011 Yesterday I attended a lecture on Pd. This is the Open Source software reminiscent on Opcode’s venerable Max audio programming system. It’s sure come a long way since I last looked at it five years ago or so. At that time it was only partly ready for prime time, but the current version appears much more stable and functional. I’m going to update my comments about it on the “Free or cheap music software” page.

Scary developments

update 2012/02/19

Well, that turned out to be a false alarm. I’m back to my version of black metal compositions for the time being.

I still reserve the right to do vocals some time in the future. Maybe I can be the Gordon Lightfoot/Leonard Cohen of my generation (*snerk*)

original post: 2011/07/27

OK, confession time.

Probably giving my age away pretty badly; in my rotation of CDs to listen to during my commute, I pulled up my old Talk Talk collection.

The embarrassing admission is that I actually sing along to them in the car. So what the hell? I thought. I hooked up a mic on an improvised stand (adapted from an old camera tripod I had), hooked it to my ART preamp, and sang along with a bunch of songs on “The Party’s Over” and “It’s My Life.”

So far, I am persisting in my folly but I’m sure reason will return before I make too big a dope out of myself. My plan at the moment is to take one or two tunes and cover them. Basically, I’ll gradually build the track back up using my own tools around my own lead vocal.

This is a lot of fun, even if the tracks never see the light of day. For instance, one track I want to slow down just a few percent which is not much easier with the better elastic audio tools available in most decent DAWs.

Meanwhile I’m also working on a couple other tracks I started as long ago as 10 years which I hope to finish before I get too old to know what I’m doing. Hopefully there will be more frequent progress reports than I’ve been making.

(posted 2011/07/27; updated 2012/02/19)

“The Producers Conference” notes: San Diego 14 May 2011 stop

See the description here

This was well worth the nominal $35 admission fee. It’s difficult to get good technical and business information about the music industry so these rare events are very welcome.

This seminar struck a great balance between technology and industry. The first two presenters, Matt Piper of Line6 (Reason’s US distributor) and Kurt “PEFF” Kurasaki (Reason expert from its earliest days) concentrated on technique, focusing on the Neptune pitch correction tool and advanced compression methods in Reason 5/Record 1.5. Even for producers not using Reason this was valuable info.

Ted Breuner then spoke about his journey into the innards of the music industry from his days as an amateur songwriter in his hometown band to working with L.A. A-list artists. At first I thought he minimized the business aspects in favor of “touchy-feely” concepts, but what he was trying to get across was that, if you enter the business to get rich it will be a miracle if you do, but with passion, commitment and persistence you will be rewarded. You could argue this point but I wouldn’t with someone as experienced as him.

Finally, dance music production wizard Jake Stanczak of Kill The Noise showed some secrets of producing monster tracks using Reason. But with his intensity and commitment, he could probably make fantastic tracks using a handheld cassette recorder and the contents of the average kitchen. Props to him for sharing so generously of his experience as well as his techniques.

I hope there are more of these sorts of events in the San Diego area.

It’s ironic how pop music production seems to have returned back to L.A. again just as it was decades ago…

Last modified (fixed page title!) 2012 01 12

Life is like that…

I had really wanted to release another “on-line album” by the end of 2010, but it doesn’t look like I’m going to make it. I hate to disappoint all the tim p scott fans of the world, but there’s no help for it.
Meanwhile, this gives me a chance to consider the whole concept of an “album” in the 21st Century. It’s been pointed out that the model of mainstream pop music consumption has returned to the “pre-album” days of the 1950s and 1960s, when the unit of music purchase was the 45 RPM record with the “hit” on one side and the “B-side” on the other. Today, people still have their pop music favorites, but they are more interested in the individual song or track than in an album. Part of the problem was (once again) the “industry” where record companies (and even artists, I’m sorry to say) released their hit song on an album where the rest of the tracks were little more than filler. Or released what looked like and album with 5 or 6 remixes of the same one song. In combination with the artificially high price of records (and CDs), consumers got fed up with this and embraced the a la carte world that the internet age brought.
I hope I don’t get kicked out of ASCAP for talking this way, but it was the RIAA and its constituent company members that were primarily responsible for that boondoggle.
Meanwhile, I have a bunch of individual tracks I’ve produced since 2008, and those are mostly available easily for listening. Go to to check them out.
Meanwhile I’m going to have some good new stuff out I promise, but my other work committments are weird and require travel and other strange scheduling stuff…

Crow Caw gets BFD 2!

We have used various versions of fxpansion’s BFD drum plugin product for a couple of years. Having played drums in a previous life, nothing I programmed ever quite did it for me. BFD is one of those plugins that basically is a sample playback engine with 10s of gigabytes of drum hit and drum loop and groove recordings.

The first time we tried this it was a free demo version that came in the software disc included with a copy of Computer Music magazine from a few years ago. It was a special version of BFD 1.5 but still had an amazing amount of functionality and a ton of grooves. I always wanted to buy the full version, both to support fxpansion and of course to get more!. So finally in July of 2010 I burned a candle to the gods of debt and ordered it.

[Note to software developers; yes people do steal software, but for me being able to try a well-working demo has led to a lot of purchases of good products like this one.]

It took a while to install. Depending on how impatient you are, the available space on your hard drive, or just how many velocity layers you want, the installer gives you three installation options: small, medium and large. Having just plumped for a 500GB drive I went ahead and installed the large version which takes up about 55GB.

One of the interesting features in BFD 2.1 is “load on demand”. This allows you to quickly create a part with only a few basic layers and articulations loaded, and then when you are editing the track or rendering it, the entire kit is loaded.

Overall, the sound quality and programmability of the software is superb. You can program many articulations of the more complex parts of a drum kit such as snare rim shots and various strikes on a hi hat. The internal mixer lets you select microphone locations and contributions from room, overhead, and close mics, along with plenty of signal processing and routing options.

The only complaint I have at the moment is that the GUI is awful hard to see and read due to the tiny font and dark color choices. Unfortunately, it doesn’t look like the GUI can be customized, and a post on the FXpansion support forum indicates the company is not excited about creating that possibiity. But with the use of the Magnifier accessory and a little experience, so far I’m a happy camper.

Somewhere along the line in 2010 they released 2.2 (I think is the full number; in late 2011 they appear to be beta-ing a 2.3 version) It’s been stable enough for me that I haven’t seen much of a difference but it gives me a warm feeling. After spending actual money for it I might as well upgrade…

last modified 2011 dec

Some notes on software guitar processors

Update in 2015

Well, this is already 5 or 6 years old and there has been much progress in this field.

First an


I’m not much of a guitar player, and the guitar I have is of equal quality. So, can using VST guitar plugins make the proverbial silk purse out of a sow’s ear? Yes and no.

Here are some notes about a few demo and freeware versions I’ve used. Your mileage will certainly vary, but at the least it may be something for you to consider.

Also remember that many of these are continually being worked on and improved, so the versions I’m writing about are probably already obsolete as you read this.

Native Instruments Guitar Rig

My collaborator pointed me at this; the best part being that the demo version (5) sounds great even though it is very limited in the number of components you can select. I am using it quite a but

Line 6 (

I liked the POD but ultimately I couldn’t get the sounds out of it I wanted. Maybe my problem. In any case they now have a software only version, the demo is worth checking out.

Studio Devil BVC (


+ Free version  for eval! (BVC variant)

+ Cheap

Pretty nasty distortion tool which can border on shrill. A little of this goes a long way.

ReValver (

Free versions of this commercial product can be found that have a subset of its entire feature set. This is the ultimate tweaker tool. You have a tool box full of preamp and amp models and processors you can wire together into a virtual rack, sort of like the Reason model. In each device you can actually get in and edit it as though you were actually modifying the device’s electronics. Very powerful and capable of great sounds.

Not using it so much now in 2015 since the NI Guitar Rig 5 does everything it does, at least in the demo mode which is all I can afford at the moment.

♥ Dirthead 0.80

My favorite single processor. May require a little EQ to tame the “honkiness” you can get from a cheap guitar.

++ FREE!

+ Three levels of distortion

+ “Cabinet” switch is useful and adds good sound

+ Simple to use, stable, extremely light CPU footprint

Voxengo Tube Amp

Voxengo BoogeX

After tinkering with these a lot, it became clear that they often had one or two great characteristics, but alone didn’t do the trick. This is where Ableton’s Rack paradigm comes in handy. It’s simple to create a Rack which is a layer of several of these tools. I have Racks that parallel three or four of them, usually Dirthead, Studio Devil and Boogex. Another channel with a Live Utility device allows you to add some clean signal.

Then you can map Macro controls to easily tweak the amount of contribution to the entire sound from each device.

Now that I’m rich…

Or actually, now that I have an income again–after some research I splurged on my guitar. First I paid an expert (Moze Guitars) to set up and intonate it. It’s a hell of a lot more fun to play now.

I decided my trusty DigiTech RP100 was due for retirement, so after some research I ended up with the Korg Pandora PX5D. The short story is that it’s a great little unit but since this page is supposed about software I’ll write about these things elsewhere.

Last updated 3 Dec 2010

Snapshots from around the studio

Crow Caw Music Works International Headquarters

Gimme that comfy country vibe!

Guitar department - 2010

Guitar department - 2010

There’s a wealth of interesting detail here (depending on your personal understanding of the word “interesting”…) Notice the high quality $20 First Act guitar amplifier you can just see the top of under the desk. I’ve since relocated it a little bit and covered it and its mic with a heavy blanket. This seems to give me better guitar sounds…possibly because I can run it louder.

The photo below is from last fall, when I was still working on my piano lessons and the Novation Remote SL was still on the right hand side of the production desk. It’s sort of dark but you can make out one of the official CCMW Studio Cats on the task chair. When that happens I have to drag a wooden chair in to work on.

Last fall with Lucy

Welcome to the Crow Caw Music Works International Operations Center

Studio front door

Is this nondescript enough?

This rather forbidding looking entrance is the front door to the CCMW IOC.The loading docks and executive towers are on the other side of the building.

Another view of the front door

As mentioned elsewhere in this site, the hardware components are inexorably being taken over by software. The main production is handled by a big computer named Colossus with lots of software editors, synths, DAWs and processors on it. A few years ago Colossus would have been state of the art (it’s based on an Intel quad-core Q6600 CPU) but now it’s “venerable.” However, it still has the juice to do what it needs to.

This is what the main production desk looked like from the rear. It’s been cleaned up and improved since this photo. The rack mounted Intel box is visible at the lower left. The light gray box in the middle is the retired Macintosh G3. It’s still there since once in a while we need to resurrect old project files that run in Metro or Opcode Vision that are Mac only.

From mid-2009.

Last edited 20100605